January 2021 Update

Development Discussion. General discussion of the Phoenix USC server and client. Report bugs here!
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Vidiot_X
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Joined: Tue Dec 22, 2020 8:19 am

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January 2021 Update

Post by Vidiot_X »

Hi,

I have been super busy coding, getting resources and assets developed, implementing map design, match and team play and much much more. I am deep into development to try to meet a deadline for mid February 2021. I have added many new features like a Huge map upgrade, player list, icons in ship name and player list, spectator mode, network code server code and features, client code and features, and most of all DTLS Real-Time Encryption.

DTLS will encrypt all network traffic and block cheating, allow for encrypted chat and user authentication. It is a huge feature that is necessary to ensure fair game play and secure clients. Thanks to the Godot community and team for this awesome feature.

I'll be getting my test-bed server and client ready for testing over the next few weeks. I'm hoping for an excellent start and a lot of fun. Till next month checkout these images of Phoenix USC development progress over the last month or so.

Rock on,
Vidiot_X

--> Updated Look! Added 01/28/21
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hanger2-1.jpg
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hanger-3.jpg
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dtlt-enet.jpg
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player_name-4.jpg
player_name-4.jpg (36.42 KiB) Viewed 260 times
hanger-6.jpg
hanger-6.jpg (454.01 KiB) Viewed 240 times
Attachments
map-update-1-a.jpg
map-update-1-a.jpg (421.71 KiB) Viewed 260 times